How Admins Decide on How (and How Well) an Action Passes.

Go down

How Admins Decide on How (and How Well) an Action Passes.

Post by Admin Reed on Wed Jul 15, 2015 12:24 am

Admins will use a combination of logic and dice rolling to decide on how an action passes. First, if a proposed action breaks any time period restrictions or rules, it will be automatically be failed with no repercussions (as it never happened). Next, a logical train of thought is applied. Let's say a Soldato is ordered to take out a powerful Don using a switch blade. While the action will not be barred, it will most likely be HIGHLY unlikely to pass, based on various factors, including:

-The Don's stats
-The Soldato's stats
-The area where it is taking place
-The power of the Don's faction

In essence, the Admins operate like a game moderator would for any in-person role-playing game.

Questions? Comments? Concerns? P.M. me!

Admin Reed
Admin Reed

Posts : 21
Join date : 2015-07-13
Age : 19

View user profile

Back to top Go down

Back to top

- Similar topics

Permissions in this forum:
You cannot reply to topics in this forum